AI Insights · Timothy · July 2023
Top 5 Educational Games on iOS in Croatia: Q2 2023 Performance
Explore the performance trends of the top 5 educational games on iOS in Croatia for Q2 2023, including insights on downloads, revenue, and active users.
In the second quarter of 2023, the top 5 educational games on the iOS platform in Croatia showed varied performance trends in terms of downloads, revenue, and active users. Here’s a detailed look at each app’s performance based on Sensor Tower data.
Lingokids - Play and Learn from Monkimun Inc experienced a fluctuating revenue trend, peaking at approximately $1K in the last week of March and ending the quarter at around $625. Weekly downloads hovered between 89 and 138, with a notable peak of 138 in mid-April. Active users steadily increased from 399 in late March to a high of 593 in mid-June, before slightly dropping to 557 by the end of the quarter.
Minecraft Education by Mojang saw minimal revenue, with occasional peaks such as $27 in early June. Weekly downloads remained relatively stable, ranging from 60 to 96, with a slight peak in early May. Active users fluctuated around the 130 mark, peaking at 145 in early May and closing the quarter with 130.
Bini Kids Educational Games from Bini Bambini Academy had a varied revenue stream, with notable peaks of $193 in late April and $169 in mid-June. Downloads were highest in late April at 93 and showed a general downward trend towards the end of the quarter, ending at 41. Active users saw a steady increase from 35 in late March to 169 by the end of June.
GogoMath: Grades K-6 Learning by Learn For Fun Limited showed a revenue peak of $150 in late May, with fluctuating but generally lower revenue figures throughout the quarter. Downloads were highest in early April at 51, but significantly dropped to 4 by the end of June. Active users remained relatively stable, starting at 127 in late March and slightly decreasing to 107 by the end of the quarter.
Toddler game for 2-4 year olds from Bimi Boo Kids Learning Games for Toddlers FZ LLC had a notable revenue peak of $145 in early May, with consistent weekly revenue around $100 towards the end of the quarter. Downloads fluctuated, peaking at 76 in mid-May and ending the quarter at 15. Active users showed a peak of 136 in mid-May, gradually decreasing to 93 by the end of June.
These insights show the dynamic nature of the educational games market in Croatia. For more detailed insights and data, visit Sensor Tower.